Foster City, CA, United States of America

Sergei Makeev

USPTO Granted Patents = 4 

Average Co-Inventor Count = 3.0

ph-index = 1


Company Filing History:


Years Active: 2023-2025

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4 patents (USPTO):Explore Patents

Title: Innovations by Inventor Sergei Makeev

Introduction

Sergei Makeev is an innovative inventor based in Foster City, CA (US). He has made significant contributions to the field of 3D avatar technology, particularly in the realm of clothing customization for virtual environments. With a total of 4 patents, Makeev's work is paving the way for more immersive online experiences.

Latest Patents

Makeev's latest patents include groundbreaking techniques for layered clothing that conforms to underlying body and clothing layers. One of his patents describes an automated cage-to-cage fitting technique that allows arbitrary three-dimensional (3D) geometry to be fitted to target 3D geometry for avatars in online games. This technique enables the current layer of clothing to conform to the shape of a previous layer, allowing for a high degree of customization. Another patent focuses on hidden surface removal for layered clothing, which identifies and does not render surfaces of an underlying layer that are obscured by an overlying layer. This innovation enhances the visual quality of avatars in 3D environments.

Career Highlights

Sergei Makeev is currently employed at Roblox Corporation, where he continues to develop innovative solutions for enhancing user experiences in virtual spaces. His work is instrumental in advancing the capabilities of 3D avatars, making them more realistic and customizable.

Collaborations

Makeev collaborates with talented individuals such as Satheesh Ganapathi Subramanian and David B Baszucki, contributing to a dynamic team focused on pushing the boundaries of technology in gaming and virtual environments.

Conclusion

Sergei Makeev's contributions to the field of 3D avatar technology are noteworthy and impactful. His innovative patents are setting new standards for customization and realism in virtual environments.

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