Kyoto-fu, Japan

Satoshi Yamato


Average Co-Inventor Count = 3.0

ph-index = 9

Forward Citations = 697(Granted Patents)


Location History:

  • Shiga, JP (1984)
  • Kyoto-fu, JP (1997 - 2000)
  • Kyoto, JP (1994 - 2008)

Company Filing History:


Years Active: 1984-2008

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9 patents (USPTO):Explore Patents

Title: Satoshi Yamato: Innovator in Game Technology

Introduction

Satoshi Yamato is a prominent inventor based in Kyoto-fu, Japan. He has made significant contributions to the gaming industry, holding a total of 9 patents. His innovative ideas have paved the way for advancements in game systems and devices.

Latest Patents

Yamato's latest patents include a game system and device that synchronize clocks between two game devices when a character is lent from one to the other. This system ensures that the use of the character is temporarily disabled in the first device while enabled in the second. The character's return timing is determined based on the clock and a predetermined expiration time, ensuring that the character is returned without generating a copy. Another notable patent involves a video game and videographics program editing apparatus. This system allows users to create original video games by modifying aspects of a model video game, including moving objects, background screens, and sound effects. The unique data structures utilized in this system enhance the editing and game execution processes.

Career Highlights

Yamato works at Nintendo Co., Ltd., a leading company in the gaming industry. His role involves developing innovative gaming technologies that enhance user experience and creativity. His contributions have been instrumental in shaping modern gaming.

Collaborations

Some of his notable coworkers include Toshiaki Suzuki and Katsuya Nakagawa. Their collaborative efforts have led to the development of groundbreaking gaming technologies.

Conclusion

Satoshi Yamato's work in the gaming industry exemplifies innovation and creativity. His patents reflect a deep understanding of game mechanics and user interaction, making him a key figure in the evolution of gaming technology.

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