Company Filing History:
Years Active: 1998
Title: Mark Emill Bonnelycke: Innovator in Graphics Technology
Introduction
Mark Emill Bonnelycke is a notable inventor based in Seattle, WA. He has made significant contributions to the field of graphics technology, particularly in video image processing. His innovative approach has led to the development of a unique method that enhances the efficiency of graphics controller chips in computer systems.
Latest Patents
Bonnelycke holds a patent for a "Method and apparatus for minimizing number of pixel data fetches." This invention focuses on a method and apparatus to stretch video images within a graphics controller chip. The graphics controller chip fetches four pixel data, comprising two pixel data each from a first scan line and a second scan line of a source video image. It generates a set of additional pixels in a rectangular area defined by the four pixels. The graphics controller chip then stores the pixels of rectangular portions in a display memory and displays the pixel data of the stretched video image in a scan line order. This patent showcases his innovative thinking and technical expertise in graphics processing.
Career Highlights
Bonnelycke is currently employed at Cirrus Logic Inc., where he continues to work on advancing graphics technology. His role at the company allows him to collaborate with other talented professionals in the field. His contributions have been instrumental in enhancing the performance and capabilities of graphics systems.
Collaborations
Some of his notable coworkers include Richard Charles Owen and Karl Scott Mills. Their collaboration has fostered an environment of innovation and creativity, leading to advancements in graphics technology.
Conclusion
Mark Emill Bonnelycke is a distinguished inventor whose work in graphics technology has made a lasting impact. His patent for minimizing pixel data fetches exemplifies his innovative spirit and technical prowess. Through his career at Cirrus Logic Inc., he continues to push the boundaries of what is possible in the realm of graphics processing.