Kobe, Japan

Makoto Yamaguchi


Average Co-Inventor Count = 1.0

ph-index = 1


Company Filing History:


Years Active: 2006

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1 patent (USPTO):Explore Patents

Title: The Innovations of Makoto Yamaguchi

Introduction

Makoto Yamaguchi is a notable inventor based in Kobe, Japan. He has made significant contributions to the field of video game technology, particularly in the area of 3D modeling and deformation processing. His work has implications for enhancing the realism and interactivity of video games.

Latest Patents

Yamaguchi holds a patent for a "Recording medium storing 3D model deformation program, 3D model deformation program, 3D model deformation method and video game device." This innovative patent provides a method for performing deformation processing of a 3D model using clusters during each drawing period in a video game. The technology involves a CPU that calculates various matrices to transform the local coordinate system of a vertex to a world coordinate system, thereby enhancing the visual fidelity of 3D models in gaming environments.

Career Highlights

Makoto Yamaguchi is currently employed at Konami Computer Entertainment Osaka, Inc. His role at this prominent gaming company allows him to apply his inventive skills in developing cutting-edge gaming technologies. His contributions have been instrumental in advancing the capabilities of video game graphics and user experience.

Collaborations

Due to space constraints, the collaborations section will be omitted.

Conclusion

Makoto Yamaguchi's innovative work in 3D model deformation technology showcases his expertise and commitment to enhancing the gaming industry. His contributions continue to influence the development of more immersive and engaging video games.

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