Company Filing History:
Years Active: 2014-2015
Title: Junichi Kusumoto: Innovator in Video Game Technology
Introduction
Junichi Kusumoto is a prominent inventor based in Tokyo, Japan. He has made significant contributions to the field of video game technology, particularly in the area of combat mechanics. With a total of 2 patents, Kusumoto continues to push the boundaries of gaming innovation.
Latest Patents
Kusumoto's latest patents focus on a unique system for expedited combat in video games. The first patent describes a server device that executes one battle by spending a spending parameter in response to a player's operational input. The system recovers the spending parameter by utilizing a recovery item owned by the player. It calculates the total number of recovery items used to recover the spending parameter when one battle is fought multiple times. The server device repeats the process of spending and recovering the spending parameter until the enemy character's hit point parameter is reduced to a specified value. Additionally, the server device determines if the number of recovery items owned by the player meets or exceeds the total calculated. If so, the total number of recovery items is automatically used from the player's inventory.
Career Highlights
Kusumoto is currently employed at Dena Co., Ltd., where he continues to develop innovative gaming solutions. His work has garnered attention for its potential to enhance player experience and streamline gameplay mechanics.
Collaborations
Throughout his career, Kusumoto has collaborated with notable colleagues, including Yu Sasaki and Sadaaki Satsuma. These partnerships have contributed to the advancement of his projects and the overall success of their initiatives.
Conclusion
Junichi Kusumoto stands out as a key figure in the realm of video game innovation. His patents reflect a deep understanding of player interaction and game mechanics, paving the way for future advancements in the industry.