Location History:
- Santa Clara, CA (US) (2021 - 2022)
- Grafrath, DE (2020 - 2023)
Company Filing History:
Years Active: 2020-2025
Title: Innovations of Jon Story in Ray-Traced Shadow Creation
Introduction
Jon Story is an accomplished inventor based in Grafrath, Germany. He has made significant contributions to the field of computer graphics, particularly in the area of ray-traced shadow creation. With a total of seven patents to his name, Story's work has had a profound impact on rendering techniques used in various applications.
Latest Patents
One of Jon Story's latest patents focuses on the performance of ray-traced shadow creation within a scene. This innovation involves generating a ray from an originating pixel in a rendered scene. The process includes performing one or more shadow map lookups for the originating pixel to estimate the intersection of the ray with alpha-tested geometry. A shadow map is utilized to store the distance of geometry as seen from the light's perspective. The alpha-tested geometry consists of objects in the scene that possess specific textures and opacities. The shadow map lookups help determine a visibility value for the pixel, indicating whether it is in shadow, and a distance value, which identifies how far the pixel is from the light source. These values are then passed to a denoiser for further processing.
Career Highlights
Jon Story is currently employed at Nvidia Corporation, a leading company in graphics processing technology. His work at Nvidia has allowed him to collaborate with other talented professionals in the field, enhancing the quality and efficiency of rendering techniques.
Collaborations
One of his notable coworkers is Holger Heinrich Gruen, with whom he has likely shared insights and expertise in their projects.
Conclusion
Jon Story's innovations in ray-traced shadow creation represent a significant advancement in computer graphics technology. His contributions continue to influence the rendering processes used in various applications today.