Company Filing History:
Years Active: 2001-2004
Title: Guofang Jiao: Innovator in 3D Graphics Technology
Introduction
Guofang Jiao is a notable inventor based in San Jose, CA, who has made significant contributions to the field of 3D graphics technology. With a total of 3 patents to his name, Jiao's work focuses on improving rendering performance and depth evaluation in graphical applications.
Latest Patents
One of Jiao's latest patents is the "Multi-resolution depth buffer." This invention provides a system and method for eliminating hidden surfaces in 3D graphics, enhancing rendering performance by reducing the data size stored in the depth buffer when the distance from the camera exceeds a certain threshold. The invention ensures that the precision of a linear or quasi-linear depth buffer remains equal to or greater than that of a non-linear depth buffer, thereby optimizing 3D applications.
Another significant patent is the "Floating-point complementary depth buffer." This method evaluates the depth of a pixel within a scene enclosed in a view volume. It calculates a depth value based on the view distance from the camera position and stores this value in a floating-point format. As the distance to the far plane decreases, the depth value approaches the minimum non-negative number representable by the floating-point format, enhancing the accuracy of depth evaluation.
Career Highlights
Throughout his career, Guofang Jiao has worked with several companies, including Trident Microsystems, Inc. and Xgi Cayman, Ltd. His experience in these organizations has contributed to his expertise in 3D graphics technology and patent development.
Collaborations
Jiao has collaborated with notable professionals in the field, including Eugene Lapidous and Jianbo Zhang. These collaborations have likely enriched his work and led to innovative advancements in his projects.
Conclusion
Guofang Jiao's contributions to 3D graphics technology through his patents demonstrate his innovative spirit and technical expertise. His work continues to influence the development of more efficient rendering techniques in the industry.