Redmond, WA, United States of America

Edward A Ridgeway


Average Co-Inventor Count = 3.0

ph-index = 1

Forward Citations = 24(Granted Patents)


Company Filing History:


Years Active: 2005

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1 patent (USPTO):Explore Patents

Title: The Innovative Mind of Edward A. Ridgeway

Introduction

Edward A. Ridgeway is a notable inventor based in Redmond, WA, who has made significant contributions to the gaming industry. His innovative approach to game design has led to the development of unique systems that enhance player experience. With a focus on character dynamics and psychological elements, Ridgeway's work stands out in the realm of video games.

Latest Patents

Ridgeway holds a patent for a "Sanity System for Video Game." This invention introduces a game character's sanity level that is influenced by various occurrences within the game, such as encountering creatures or gruesome situations. The character's sanity is modified based on their reactions, which can include taking a rest or preparing for challenges. As the character's sanity decreases, gameplay is affected through various effects, including audio changes and hallucinations. This innovative system allows for a unique gaming experience each time the game is played.

Career Highlights

Edward A. Ridgeway is currently employed at Nintendo of America Inc., where he continues to push the boundaries of game design. His work has contributed to the development of engaging and immersive gaming experiences that resonate with players. Ridgeway's focus on psychological elements in gameplay has set a new standard in the industry.

Collaborations

Ridgeway has collaborated with talented individuals such as Henry Sterchi and Denis P. Dyack. These partnerships have allowed for the exchange of ideas and creativity, further enhancing the quality of the projects they work on together.

Conclusion

Edward A. Ridgeway's innovative contributions to the gaming industry, particularly through his sanity system patent, showcase his ability to blend psychological elements with gameplay mechanics. His work continues to influence the way games are designed and experienced by players.

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