Location History:
- Dübendorf, CH (2021)
- Zurich, CH (2019 - 2024)
Company Filing History:
Years Active: 2019-2024
Title: Dominik Tobias Borer: Innovator in Neural Rendering Technologies
Introduction
Dominik Tobias Borer is a prominent inventor based in Dübendorf, Switzerland. He has made significant contributions to the field of digital asset rendering, particularly through his innovative approaches to neural rendering technologies. With a total of 5 patents, Borer's work is at the forefront of advancements in 3D animation and machine learning.
Latest Patents
Borer's latest patents include groundbreaking techniques such as "Rig-space neural rendering of digital assets." This patent describes methods for generating image data of a three-dimensional (3D) animatable asset using a machine learning model trained on initial image data. The rendering module can produce new image data based on updated rig vector data, showcasing the potential for dynamic asset manipulation. Another notable patent is "Techniques for feature-based neural rendering," which focuses on mapping control data and 3D information to create two-dimensional (2D) renderings of characters. This model, adapted from the U-Net architecture, is trained to animate characters effectively, making it valuable for applications in previsualization and video games.
Career Highlights
Throughout his career, Dominik Borer has worked with esteemed organizations such as Disney Enterprises, Inc. and ETH Zürich (Eidgenössische Technische Hochschule Zürich). His experience in these institutions has allowed him to refine his skills and contribute to significant projects in the realm of digital rendering and animation.
Collaborations
Borer has collaborated with notable professionals in his field, including Martin Guay and Jakob Joachim Buhmann. These partnerships have fostered innovation and creativity in the development of advanced rendering techniques.
Conclusion
Dominik Tobias Borer stands out as a key figure in the evolution of neural rendering technologies. His patents and collaborations reflect his commitment to pushing the boundaries of what is possible in digital asset creation and animation.