Howell, NJ, United States of America

Craig A Thorner


Average Co-Inventor Count = 1.3

ph-index = 7

Forward Citations = 1,219(Granted Patents)


Location History:

  • Howell, NJ (US) (1996 - 2001)
  • Ronkonkoma, NY (US) (2002)
  • Jackson, NJ (US) (2012)
  • Brick, NJ (US) (2012 - 2014)

Company Filing History:

goldMedal8 out of 832,912 
Other
 patents

Years Active: 1996-2014

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8 patents (USPTO):Explore Patents

Title: Innovations by Craig A Thorner

Introduction

Craig A Thorner is an accomplished inventor based in Howell, NJ (US). He has made significant contributions to the field of tactile feedback technology, holding a total of 8 patents. His work focuses on enhancing user experiences in games and simulations through innovative methods and devices.

Latest Patents

Among his latest patents, Thorner has developed methods and apparatuses for generating tactile feedback for games and simulations. This invention includes a method and a device that provide tactile sensations through a plurality of actuators. The first actuator is designed to deliver a first tactile sensation, while the second actuator provides a second tactile sensation. Another notable patent is for generating tactile feedback via relatively low-burden and/or zero burden telemetry. This device also utilizes multiple actuators to create tactile sensations, enhancing the overall user experience.

Career Highlights

Throughout his career, Craig A Thorner has demonstrated a commitment to innovation in tactile feedback technology. His patents reflect a deep understanding of user interaction and the importance of sensory feedback in digital environments.

Collaborations

Thorner has collaborated with notable individuals in his field, including Thomas K Glass and Paul Mitchell Heilman, III. These partnerships have likely contributed to the development and refinement of his innovative technologies.

Conclusion

Craig A Thorner's contributions to tactile feedback technology have positioned him as a key figure in the field. His innovative patents continue to influence the way users interact with games and simulations, showcasing the importance of tactile sensations in enhancing digital experiences.

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