Company Filing History:
Years Active: 2025
Title: Brian Hook - Innovator in Motion Capture Technology
Introduction
Brian Hook is a notable inventor based in San Francisco, CA. He has made significant contributions to the field of motion capture technology. His innovative approach has led to the development of a unique patent that enhances the synchronization of image capture in motion capture systems.
Latest Patents
Brian Hook holds a patent for a motion capture system that utilizes synchronized and aligned devices. The patent describes a system comprising a master clock that generates a primary clock signal, which conveys when a video frame starts. The system includes a first camera that captures light within a specific set of wavelengths and is operably coupled to the master clock. This camera initiates an image capture sequence in a fixed phase relationship with the primary clock signal. Additionally, a synchronization module generates a synchronization signal that is offset in time from the primary clock signal. A second camera captures light within a different set of wavelengths and is synchronized with the first camera to ensure that the image capture sequences align within each frame.
Career Highlights
Brian Hook is currently employed at Lucasfilm Entertainment Company Ltd., where he continues to innovate in the realm of motion capture technology. His work has been instrumental in advancing the capabilities of motion capture systems, which are widely used in the film and gaming industries.
Collaborations
Throughout his career, Brian has collaborated with talented individuals such as Robert Derry and Gary P Martinez. These collaborations have contributed to the development of cutting-edge technologies in the entertainment sector.
Conclusion
Brian Hook's contributions to motion capture technology exemplify the spirit of innovation. His patent reflects a deep understanding of synchronization in imaging systems, which is crucial for creating realistic visual experiences. His work at Lucasfilm continues to influence the future of motion capture in entertainment.