Glendale, CA, United States of America

Adrienne Othon


Average Co-Inventor Count = 7.0

ph-index = 1


Company Filing History:


Years Active: 2014

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1 patent (USPTO):Explore Patents

Title: The Innovative Contributions of Adrienne Othon

Introduction

Adrienne Othon is a notable inventor based in Glendale, CA, who has made significant contributions to the field of computer graphics. With a focus on enhancing the rendering of computer-generated objects, her work has implications for various industries, including entertainment and design.

Latest Patents

Adrienne Othon holds a patent for "Surface shading of computer-generated object using multiple surfaces." This innovative patent describes a method where objects are modeled and rendered using multiple surfaces to provide attributes used in rendering. In her approach, a reference surface for an object is defined using conventional modeling techniques, and one or more auxiliary surfaces are associated with portions of the reference surface. The attributes related to the reference surface, such as color, surface normal, texture, and lighting, are determined based on the intersection points of rays traced to these surfaces. This method allows for more complex and realistic rendering of images.

Career Highlights

Adrienne Othon is currently employed at Disney Enterprises, Inc., where she continues to push the boundaries of technology in animation and visual effects. Her work at such a prestigious company highlights her expertise and the value of her contributions to the field.

Collaborations

Throughout her career, Adrienne has collaborated with talented individuals, including John T Murrah and Donald Adolph Lusinsky. These collaborations have likely enriched her work and contributed to the innovative projects she has been involved in.

Conclusion

Adrienne Othon's contributions to computer graphics through her patent and work at Disney Enterprises, Inc. showcase her innovative spirit and dedication to advancing technology in her field. Her work continues to influence the way computer-generated objects are rendered, paving the way for future advancements.

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