The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jul. 26, 2016

Filed:

Oct. 12, 2010
Applicants:

Jerome Francis Duluk, Jr., Palo Alto, CA (US);

Jesse David Hall, Santa Clara, CA (US);

Patrick R. Brown, Wake Forest, NC (US);

Gregory Scott Palmer, Cedar Park, TX (US);

Eric S. Werness, San Jose, CA (US);

Inventors:

Jerome Francis Duluk, Jr., Palo Alto, CA (US);

Jesse David Hall, Santa Clara, CA (US);

Patrick R. Brown, Wake Forest, NC (US);

Gregory Scott Palmer, Cedar Park, TX (US);

Eric S. Werness, San Jose, CA (US);

Assignee:

NVIDIA Corporation, Santa Clara, CA (US);

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
G06T 1/00 (2006.01); G06T 1/60 (2006.01); G09G 5/36 (2006.01);
U.S. Cl.
CPC ...
G06T 1/60 (2013.01); G09G 5/363 (2013.01); G06T 2210/32 (2013.01); G09G 2360/06 (2013.01); G09G 2360/08 (2013.01);
Abstract

One embodiment of the present invention sets forth a technique for tracking and filtering state change methods provided to a graphics pipeline. State shadow circuitry at the start of the graphics pipeline may be configured in different modes. A track mode is used to capture the current state by storing state change methods that are transmitted to the graphics pipeline. A passthrough mode is used to provide different state data to the graphics pipeline without updating the current state stored in the state shadow circuitry. A replay mode is used to restore the current state to the graphics pipeline using the state shadow circuitry. Additionally, the state shadow circuitry may also be configured to filter the state change methods that are transmitted to graphics pipeline by removing redundant state change methods.


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