The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Sep. 22, 2015

Filed:

Aug. 20, 2012
Applicants:

Maxim Lukyanov, Sunnyvale, CA (US);

Boris Beylin, Palo Alto, CA (US);

Robert Steven Glanville, Cupertino, CA (US);

Alexander Grosul, Santa Clara, CA (US);

Inventors:

Maxim Lukyanov, Sunnyvale, CA (US);

Boris Beylin, Palo Alto, CA (US);

Robert Steven Glanville, Cupertino, CA (US);

Alexander Grosul, Santa Clara, CA (US);

Assignee:

NVIDIA CORPORATION, Santa Clara, CA (US);

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
G06T 1/00 (2006.01); G06T 1/60 (2006.01);
U.S. Cl.
CPC ...
G06T 1/60 (2013.01);
Abstract

One embodiment of the present invention sets forth a technique for placing texture barrier instructions within a thread program to advantageously enable efficient and correct operation of the thread program. A thread program compiler statically determines a pending request count needed to progress beyond a particular texture barrier instruction, which blocks execution of subsequent instructions that depend on previously requested data. Each instance of the thread program blocks execution at the barrier instruction until a pending request count condition is satisfied. This technique may advantageously reduce power consumption in a graphics processing unit by eliminating power consumption associated with conventional, generalized scoreboard resources.


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