The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jul. 22, 2014

Filed:

Oct. 06, 2010
Applicants:

Jerome F. Duluk, Jr., Palo Alto, CA (US);

Jesse David Hall, Santa Clara, CA (US);

Patrick R. Brown, Wake Forest, NC (US);

Gernot Schaufler, Mountain View, CA (US);

Mark D. Stadler, Los Altos, CA (US);

Inventors:

Jerome F. Duluk, Jr., Palo Alto, CA (US);

Jesse David Hall, Santa Clara, CA (US);

Patrick R. Brown, Wake Forest, NC (US);

Gernot Schaufler, Mountain View, CA (US);

Mark D. Stadler, Los Altos, CA (US);

Assignee:

NVIDIA Corporation, Santa Clara, CA (US);

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
G06T 1/00 (2006.01);
U.S. Cl.
CPC ...
Abstract

One embodiment of the present invention sets forth a technique for configuring a graphics processing pipeline (GPP) to process data according to one or more shader programs. The method includes receiving a plurality of pointers, where each pointer references a different shader program header (SPH) included in a plurality of SPHs, and each SPH is associated with a different shader program that executes within the GPP. For each SPH included in the plurality of SPHs, one or more GPP configuration parameters included in the SPH are identified, and the GPP is adjusted based on the one or more GPP configuration parameters.


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