The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Mar. 25, 2014

Filed:

Oct. 15, 2010
Applicants:

Timour Paltashev, Laveen, AZ (US);

John Brothers, Calistoga, CA (US);

Yi-jung Su, Alviso, CA (US);

Yang (Jeff) Jiao, San Jose, CA (US);

Inventors:

Timour Paltashev, Laveen, AZ (US);

John Brothers, Calistoga, CA (US);

Yi-Jung Su, Alviso, CA (US);

Yang (Jeff) Jiao, San Jose, CA (US);

Assignee:
Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
G06T 1/00 (2006.01);
U.S. Cl.
CPC ...
Abstract

A programmable graphics processing unit (GPU) includes a first shader stage configured to receive slice data from a frame buffer and perform variable length decoding (VLD), wherein the first shader stage outputs data to a first buffer within the frame buffer; a second shader stage configured to receive the output data from the first shader stage and perform transformation and motion compensation on the slice data, wherein the second shader stage outputs decoded slice data to a second buffer within the frame buffer; a third shader stage configured to receive the decoded slice data and perform in-loop deblocking filtering (IDF) on the frame buffer; a fourth shader stage configured to perform post-processing on the frame buffer; and a scheduler configured to schedule execution of the shader stages, the scheduler comprising a plurality of counter registers; wherein execution of the shader stages is synchronized utilizing the counter registers.


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