The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Dec. 19, 2023

Filed:

Nov. 29, 2022
Applicant:

Sony Interactive Entertainment Inc., Tokyo, JP;

Inventors:

Mark E. Cerny, Los Angeles, CA (US);

Florian Strauss, San Mateo, CA (US);

Tobias Berghoff, San Mateo, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 1/20 (2006.01); G06T 15/00 (2011.01); G06F 9/50 (2006.01); G06T 17/10 (2006.01); G06F 9/38 (2018.01); G06T 15/10 (2011.01);
U.S. Cl.
CPC ...
G06T 1/20 (2013.01); G06F 9/3877 (2013.01); G06F 9/5061 (2013.01); G06T 15/005 (2013.01); G06T 15/10 (2013.01); G06T 17/10 (2013.01);
Abstract

A method for graphics processing including rendering graphics for an application using a plurality of graphics processing units (GPUs). The method including dividing responsibility for rendering geometry of the graphics between the GPUs based on screen regions, each GPU having a corresponding division of the responsibility which is known to the GPUs. The method including determining a Z-value for a piece of geometry during a pre-pass phase of rendering at a first GPU for an image, wherein the piece of geometry overlaps a first screen region for which the first GPU has a division of responsibility. The method including comparing the Z-value against a Z-buffer value for the piece of geometry. The method including generating information including a result of the comparing the Z-value against the Z-buffer value for use by the GPU when rendering the piece of geometry during a full render phase of rendering.


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