The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Mar. 14, 2023

Filed:

Jul. 29, 2021
Applicant:

Sony Interactive Entertainment Inc., Tokyo, JP;

Inventors:

Mark E. Cerny, Los Angeles, CA (US);

Florian Strauss, San Mateo, CA (US);

Tobias Berghoff, San Mateo, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 1/20 (2006.01); G06T 15/00 (2011.01); G06T 15/10 (2011.01); G06T 17/10 (2006.01); G06F 9/38 (2018.01); G06F 9/50 (2006.01); G06F 17/18 (2006.01);
U.S. Cl.
CPC ...
G06T 1/20 (2013.01); G06F 9/3877 (2013.01); G06F 9/5061 (2013.01); G06F 17/18 (2013.01); G06T 15/005 (2013.01); G06T 15/10 (2013.01); G06T 17/10 (2013.01);
Abstract

A method including rendering graphics for an application using graphics processing units (GPUs). Responsibility for rendering of geometry is divided between GPUs based on screen regions, each GPU having a corresponding division of the responsibility which is known. First pieces of geometry are rendered at the GPUs during a rendering phase of a previous image frame. Statistics are generated for the rendering of the previous image frame. Second pieces of geometry of a current image frame are assigned based on the statistics to the GPUs for geometry testing. Geometry testing at a current image frame on the second pieces of geometry is performed to generate information regarding each piece of geometry and its relation to each screen region, the geometry testing performed at each of the GPUs based on the assigning. The information generated for the second pieces of geometry is used when rendering the geometry at the GPUs.


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