The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 24, 2023

Filed:

Mar. 06, 2020
Applicant:

Sony Interactive Entertainment Llc, San Mateo, CA (US);

Inventors:

Stephen G. Perlman, Mountain View, CA (US);

Roger van der Laan, Redwood City, CA (US);

Assignee:
Attorney:
Primary Examiner:
Int. Cl.
CPC ...
H04N 21/2343 (2011.01); H04N 21/2381 (2011.01); H04N 21/478 (2011.01); H04N 21/61 (2011.01); H04N 21/6587 (2011.01); H04N 21/226 (2011.01); A63F 13/355 (2014.01); A63F 13/358 (2014.01); H04N 19/159 (2014.01); H04N 19/172 (2014.01); H04N 19/169 (2014.01); H04N 19/61 (2014.01); H04N 19/107 (2014.01); H04N 19/132 (2014.01); H04N 19/14 (2014.01); H04N 19/137 (2014.01); H04N 19/152 (2014.01); H04N 19/436 (2014.01); H04N 19/85 (2014.01); H04L 65/80 (2022.01); H04L 65/70 (2022.01); H04L 65/75 (2022.01); H04L 47/25 (2022.01); A63F 13/335 (2014.01); H04N 7/10 (2006.01); H04W 4/00 (2018.01); H04W 28/06 (2009.01);
U.S. Cl.
CPC ...
A63F 13/355 (2014.09); A63F 13/335 (2014.09); A63F 13/358 (2014.09); H04L 47/25 (2013.01); H04L 65/70 (2022.05); H04L 65/765 (2022.05); H04L 65/80 (2013.01); H04N 19/107 (2014.11); H04N 19/132 (2014.11); H04N 19/137 (2014.11); H04N 19/14 (2014.11); H04N 19/152 (2014.11); H04N 19/159 (2014.11); H04N 19/169 (2014.11); H04N 19/172 (2014.11); H04N 19/436 (2014.11); H04N 19/61 (2014.11); H04N 19/85 (2014.11); H04N 21/226 (2013.01); H04N 21/2343 (2013.01); H04N 21/2381 (2013.01); H04N 21/4781 (2013.01); H04N 21/6125 (2013.01); H04N 21/6587 (2013.01); A63F 2300/402 (2013.01); A63F 2300/552 (2013.01); H04N 7/106 (2013.01); H04W 4/00 (2013.01); H04W 28/06 (2013.01);
Abstract

A computer-implemented method is provided. The method includes executing a video game on a server unit and said server unit producing uncompressed interactive video. The method includes processing the uncompressed interactive video at a compression unit associated with the server unit. The compression unit outputting compressed interactive video, and the server unit and the compression unit being located at a data center. The method includes streaming the compressed interactive video over a packetized network from the data center to one or more client devices associated with one or more users. Each client device is located geographically remote to the data center, and the server is configured to receive input to drive gameplay of the video game by said one or more client devices. The compressed interactive video is configured for decompression and presentation at said one or more client devices. The method includes receiving, by the server, updates from said one or more clients devices regarding a quality of said uncompressed interactive video that is received from said streaming. The method includes adjusting automatically, by the compression unit, a rate of compression provided to one or more of said client devices based on said updates received regarding the quality of said uncompressed interactive video for the video game.


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