The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 30, 2020

Filed:

Sep. 11, 2018
Applicant:

Sony Interactive Entertainment America Llc, San Mateo, CA (US);

Inventor:

Stephen G. Perlman, Palo Alto, CA (US);

Assignee:
Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
A63F 13/335 (2014.01); A63F 13/35 (2014.01); A63F 13/32 (2014.01); A63F 13/30 (2014.01); H04N 21/233 (2011.01); A63F 13/40 (2014.01); H04N 21/2343 (2011.01); H04N 21/2381 (2011.01); H04N 21/478 (2011.01); H04N 21/61 (2011.01); H04N 21/6377 (2011.01); H04N 21/6405 (2011.01); H04N 21/658 (2011.01); H04N 21/6587 (2011.01); H04N 19/176 (2014.01); H04N 19/172 (2014.01); H04N 19/61 (2014.01); H04N 19/107 (2014.01); H04N 19/132 (2014.01); H04N 19/146 (2014.01); H04N 19/166 (2014.01); H04N 19/436 (2014.01); H04N 19/169 (2014.01); H04L 29/06 (2006.01); G06F 3/0488 (2013.01); H04L 29/08 (2006.01); A63F 13/31 (2014.01); H04N 7/10 (2006.01);
U.S. Cl.
CPC ...
A63F 13/335 (2014.09); A63F 13/10 (2013.01); A63F 13/12 (2013.01); A63F 13/31 (2014.09); A63F 13/32 (2014.09); A63F 13/35 (2014.09); G06F 3/04886 (2013.01); H04L 65/1069 (2013.01); H04L 65/403 (2013.01); H04L 65/4007 (2013.01); H04L 65/4015 (2013.01); H04L 65/4076 (2013.01); H04L 65/605 (2013.01); H04L 67/025 (2013.01); H04L 67/38 (2013.01); H04L 67/42 (2013.01); H04N 19/107 (2014.11); H04N 19/132 (2014.11); H04N 19/146 (2014.11); H04N 19/166 (2014.11); H04N 19/172 (2014.11); H04N 19/176 (2014.11); H04N 19/188 (2014.11); H04N 19/436 (2014.11); H04N 19/61 (2014.11); H04N 21/233 (2013.01); H04N 21/2343 (2013.01); H04N 21/2381 (2013.01); H04N 21/4781 (2013.01); H04N 21/6125 (2013.01); H04N 21/6377 (2013.01); H04N 21/6405 (2013.01); H04N 21/658 (2013.01); H04N 21/6587 (2013.01); A63F 2300/209 (2013.01); A63F 2300/402 (2013.01); A63F 2300/407 (2013.01); A63F 2300/534 (2013.01); A63F 2300/552 (2013.01); A63F 2300/554 (2013.01); A63F 2300/556 (2013.01); A63F 2300/572 (2013.01); A63F 2300/577 (2013.01); A63F 2300/636 (2013.01); A63F 2300/69 (2013.01); H04N 7/106 (2013.01);
Abstract

A system and method for entering text within a video game application are described. For example, a system according to one embodiment of the invention comprises: a video game hosting service to execute a video game in response to user input; a client device to communicate with the video game hosting service over a first communication channel, wherein the client device has a first user input device communicatively coupled thereto, and wherein control signals for the video game are generated in response to input from the first user input device and transmitted from the client device to the video game hosting service over the first communication channel, the video game hosting service controlling a video game in response to receipt of the control signals; a display device communicatively coupled to the client device, the display device to display video of the video game; wherein the video game hosting service further includes program code to open a second communication channel to receive text input, the second communication channel being separate and independent from the first communication channel and usable by a data processing device capable of generating text input, wherein in response to receipt of text input over the second communication channel, the video game hosting service causes the text input to be displayed on the display device communicatively coupled to the client device.


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