Growing community of inventors

Pacifica, CA, United States of America

Javier Fernandez Rico

Average Co-Inventor Count = 2.33

ph-index = 6

The patent ph-index is calculated by counting the number of publications for which an author has been cited by other authors at least that same number of times.

Forward Citations = 564

Javier Fernandez RicoMichael G Taylor (20 patents)Javier Fernandez RicoGlenn T Black (16 patents)Javier Fernandez RicoJeffrey Roger Stafford (7 patents)Javier Fernandez RicoSteven Osman (7 patents)Javier Fernandez RicoAndrew Young (7 patents)Javier Fernandez RicoRuxin Chen (4 patents)Javier Fernandez RicoTodd Tokubo (3 patents)Javier Fernandez RicoErik Beran (3 patents)Javier Fernandez RicoDennis Dale Castleman (1 patent)Javier Fernandez RicoMichael Taylor (1 patent)Javier Fernandez RicoJavier Fernandez Rico (37 patents)Michael G TaylorMichael G Taylor (82 patents)Glenn T BlackGlenn T Black (81 patents)Jeffrey Roger StaffordJeffrey Roger Stafford (133 patents)Steven OsmanSteven Osman (132 patents)Andrew YoungAndrew Young (37 patents)Ruxin ChenRuxin Chen (60 patents)Todd TokuboTodd Tokubo (46 patents)Erik BeranErik Beran (14 patents)Dennis Dale CastlemanDennis Dale Castleman (25 patents)Michael TaylorMichael Taylor (11 patents)
..
Inventor’s number of patents
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Strength of working relationships

Company Filing History:

1. Sony Interactive Entertainment Inc. (37 from 3,067 patents)


37 patents:

1. 12515138 - Robot utility and interface device

2. 12290754 - Automated artificial intelligence (AI) personal assistant

3. 12189850 - Generating and rendering primitives in a frame period with late update of eye tracking information for fast foveated rendering

4. 12102921 - AI modeling for video game coaching and matchmaking

5. 12059624 - Generation of an artificial intelligence (AI) model for automatic control of characters during game plays of gaming applications

6. 11947719 - Building saccade models for predicting a landing point of a saccade experienced by a player

7. 11934244 - Low battery switchover

8. 11911704 - Robot utility and interface device

9. 11801446 - Systems and methods for training an artificial intelligence model for competition matches

10. 11762461 - Late update of eye tracking information to GPU for fast foveated rendering

11. 11628368 - Systems and methods for providing user information to game console

12. 11590416 - Multipoint SLAM capture

13. 11565175 - Force feedback to improve gameplay

14. 11474620 - Controller inversion detection for context switching

15. 11474599 - Dynamic graphics rendering based on predicted saccade landing point

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