The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 12, 2018

Filed:

Mar. 19, 2014
Applicants:

Dolby International Ab, Amsterdam Zuidoost, NL;

Dolby Laboratories Licensing Corporation, San Francisco, CA (US);

Inventors:

Robert Andrew France, Bristol, GB;

Thomas Ziegler, Nuremberg, DE;

Sripal S. Mehta, San Francisco, CA (US);

Andrew Jonathan Dowell, London, GB;

Prinyar Saungsomboon, Reading, GB;

Michael David Dwyer, Royal Wootton Bassett, GB;

Farhad Farahani, Los Altos, CA (US);

Nicolas R. Tsingos, Palo Alto, CA (US);

Freddie Sanchez, Berkeley, CA (US);

Assignees:

Dolby Laboratories Licensing Corporation, San Francisco, CA (US);

Dolby International AB, Amsterdam Zuidoost, NL;

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
H04R 5/00 (2006.01); G10L 19/008 (2013.01); H04S 7/00 (2006.01); G10L 19/20 (2013.01); G06F 3/16 (2006.01); H04S 3/00 (2006.01); G10L 19/16 (2013.01);
U.S. Cl.
CPC ...
G10L 19/008 (2013.01); G06F 3/165 (2013.01); G10L 19/20 (2013.01); H04S 3/008 (2013.01); H04S 7/30 (2013.01); G10L 19/167 (2013.01); H04S 2400/01 (2013.01); H04S 2400/13 (2013.01); H04S 2400/15 (2013.01); H04S 2420/03 (2013.01);
Abstract

Methods for generating an object based audio program which is renderable in a personalizable manner, e.g., to provide an immersive, perception of audio content of the program. Other embodiments include steps of delivering (e.g., broadcasting), decoding, and/or rendering such a program. Rendering of audio objects indicated by the program may provide an immersive experience. The audio content of the program may be indicative of multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects, and typically also a default set of objects which will be rendered in the absence of a selection by a user) and a bed of speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.


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