The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 12, 2018

Filed:

May. 05, 2017
Applicant:

Igt Canada Solutions Ulc, Moncton, CA;

Inventors:

David Froy, Lakeville-Westmorland, CA;

Aaron Corey, Moncton, CA;

Assignee:
Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/00 (2014.01); G07F 17/32 (2006.01); G06F 3/01 (2006.01); G06T 13/40 (2011.01); A63F 13/213 (2014.01); A63F 13/40 (2014.01); G06Q 30/02 (2012.01); H04N 13/04 (2006.01);
U.S. Cl.
CPC ...
G07F 17/3206 (2013.01); A63F 13/213 (2014.09); A63F 13/40 (2014.09); G06F 3/012 (2013.01); G06F 3/013 (2013.01); G06F 3/017 (2013.01); G06Q 30/0261 (2013.01); G06T 13/40 (2013.01); G07F 17/3211 (2013.01); G07F 17/3251 (2013.01); H04N 13/0402 (2013.01); H04N 13/0484 (2013.01); H04N 13/0497 (2013.01);
Abstract

An electronic gaming machine to play an interactive game where a players eye gaze acts as x-ray vision. A graphics processor generates an interactive game environment and defines a viewing area as its subset. A display device displays the viewing area, where a visible game component masks an invisible game component. A display controller controls rendering of the viewing area on the display device using the graphics processor. At least one data capture camera device continuously monitors player eye gaze to collect player eye gaze data. A game controller calculates a player eye gaze location relative to the viewing area, the location corresponding to the invisible game component, and triggers a control command to the display controller. In response, the display controller controls the display device in real-time to provide a graphical animation effect representative of a visual update to the visible game component to reveal the invisible game component.


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