The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 05, 2018

Filed:

Jun. 23, 2015
Applicant:

Google Inc., Mountain View, CA (US);

Inventors:

Ariel Sachter-Zeltzer, Sunnyvale, CA (US);

Christian Robertson, Pleasanton, CA (US);

Jon Wiley, Mountain View, CA (US);

John Nicholas Jitkoff, Kingsville, TX (US);

Zachary Gibson, San Francisco, CA (US);

David Haw Yun Chiu, Piedmont, CA (US);

Assignee:

Google LLC, Mountain View, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 15/60 (2006.01); G06T 19/00 (2011.01); G06F 3/0488 (2013.01); G06F 3/0481 (2013.01); G06F 3/0484 (2013.01); G06F 3/01 (2006.01); G06F 3/0486 (2013.01);
U.S. Cl.
CPC ...
G06T 15/60 (2013.01); G06F 3/017 (2013.01); G06F 3/0481 (2013.01); G06F 3/0486 (2013.01); G06F 3/0488 (2013.01); G06F 3/04815 (2013.01); G06F 3/04842 (2013.01); G06F 2203/04802 (2013.01);
Abstract

Computer-implemented systems and methods are provided for analyzing and determining properties of virtual environments rendered on a display. The disclosed embodiments include, for example, a method for rendering a virtual environment, the method comprising operations performed with one or more processors. The operations of the method may include generating a plurality of object layers, the object layers representing permissible height values. The method may also include populating the environment with a plurality of objects, wherein each object is associated with a height value corresponding to one of the object layers. The method may also include determining whether any two objects form an occluded pair. The method may also include calculating a cast shadow index for each occluded pair reflecting a magnitude of a height differential between occluding object and the occluded object. The method may also include rendering the virtual environment in accordance with the calculated cast shadow indices.


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