The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
May. 29, 2018

Filed:

Nov. 03, 2011
Applicants:

Isaac Adams, Revere, MA (US);

Matthew C. Boch, Somerville, MA (US);

Marc A. Flury, Rosemount, MN (US);

Inventors:

Isaac Adams, Revere, MA (US);

Matthew C. Boch, Somerville, MA (US);

Marc A. Flury, Rosemount, MN (US);

Assignee:

HARMONIX MUSIC SYSTEMS, INC., Boston, MA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06F 3/048 (2013.01); A63F 13/814 (2014.01); A63F 13/5375 (2014.01); A63F 13/213 (2014.01); G06F 3/01 (2006.01); G06F 3/0481 (2013.01); G06F 3/0482 (2013.01); G06K 9/00 (2006.01); A63F 13/54 (2014.01); A63F 13/46 (2014.01);
U.S. Cl.
CPC ...
A63F 13/814 (2014.09); A63F 13/213 (2014.09); A63F 13/5375 (2014.09); G06F 3/011 (2013.01); G06F 3/017 (2013.01); G06F 3/0482 (2013.01); G06F 3/04815 (2013.01); G06K 9/00342 (2013.01); A63F 13/46 (2014.09); A63F 13/54 (2014.09); A63F 2300/1087 (2013.01); A63F 2300/305 (2013.01); A63F 2300/6045 (2013.01); A63F 2300/61 (2013.01); A63F 2300/638 (2013.01); A63F 2300/8047 (2013.01);
Abstract

This disclosure relates generally to analysis of movement that is electronically captured and recognition of which movement was performed for purposes of evaluation. This type of motion capture, analysis and evaluation can have applicability across a number of fields, such as healthcare, entertainment, communication, and manufacturing. The recognition can occur once movement information collected from sensors is inputted into the system. The system can then analyze the movement information to determine what the movement is. In some games, such as sports games, movement recognition can provide feedback to a user about what they are doing. In other games, such as dance games, movement recognition can allow for users to dance a move from a set of moves providing for a more entertaining game.


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