The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
May. 22, 2018

Filed:

Mar. 02, 2016
Applicant:

Kabushiki Kaisha Square Enix, Tokyo, JP;

Inventors:

Jin Fujisawa, Tokyo, JP;

Takashi Anzai, Tokyo, JP;

Yoichi Kuroda, Tokyo, JP;

Yoshitaka Katsume, Tokyo, JP;

Assignee:
Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/00 (2014.01); A63F 13/79 (2014.01); A63F 13/67 (2014.01); A63F 13/55 (2014.01); A63F 13/40 (2014.01); A63F 13/30 (2014.01); A63F 13/35 (2014.01); A63F 13/56 (2014.01); A63F 13/63 (2014.01);
U.S. Cl.
CPC ...
A63F 13/79 (2014.09); A63F 13/00 (2013.01); A63F 13/10 (2013.01); A63F 13/12 (2013.01); A63F 13/35 (2014.09); A63F 13/55 (2014.09); A63F 13/56 (2014.09); A63F 13/63 (2014.09); A63F 13/67 (2014.09); A63F 2300/554 (2013.01); A63F 2300/5533 (2013.01); A63F 2300/5553 (2013.01); A63F 2300/6027 (2013.01); A63F 2300/6054 (2013.01); A63F 2300/61 (2013.01); A63F 2300/636 (2013.01); A63F 2300/807 (2013.01);
Abstract

A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.


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