The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
May. 01, 2018

Filed:

Jan. 11, 2016
Applicant:

Disney Enterprises, Inc., Burbank, CA (US);

Inventors:

Katherine M. Bassett, Pasadena, CA (US);

Michael Paul Goslin, Sherman Oaks, CA (US);

Blade Alexander Olson, Los Angeles, CA (US);

Assignee:

Disney Enterprises, Inc., Burbank, CA (US);

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
A63H 33/26 (2006.01); A63H 5/00 (2006.01); H01F 7/06 (2006.01); H01F 7/02 (2006.01); H01F 7/20 (2006.01);
U.S. Cl.
CPC ...
H01F 7/064 (2013.01); A63H 5/00 (2013.01); A63H 33/26 (2013.01); H01F 7/0205 (2013.01); H01F 7/206 (2013.01); H01F 2007/208 (2013.01);
Abstract

In an interactive environment, a user action may dictate what type of action a base device performs using an entertainment object. In one embodiment, the base device includes a controllable electromagnet that uses magnetism to move one or more permanent magnetics mounted in or on the entertainment object. For example, the entertainment object may be a doll or character that jumps, vibrates, slides, or sways in response to a changing magnetic field generated by the electromagnet. Moreover, the user may wear headphones that determine the location of the base device (and the toy) relative to the user. Using this location, the headphones can output 3D positional audio that the user perceives as originating from the location of the entertainment object on the base device. The 3D positional audio can be outputted synchronously with the action performed by the entertainment object to further immerse the user in the interactive environment.


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