The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Apr. 24, 2018

Filed:

Jan. 27, 2015
Applicant:

Microsoft Technology Licensing, Llc, Redmond, WA (US);

Inventors:

Steven Trombetta, Seattle, WA (US);

Edmund Samuel Victor Pinto, Duvall, WA (US);

Todd Ryun Manion, Seattle, WA (US);

James Andrew Goossen, Sammamish, WA (US);

Assignee:
Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/49 (2014.01); A63F 13/60 (2014.01); A63F 13/497 (2014.01); A63F 13/86 (2014.01); H04N 21/422 (2011.01); H04N 21/4223 (2011.01); H04N 21/433 (2011.01); H04N 21/478 (2011.01);
U.S. Cl.
CPC ...
A63F 13/49 (2014.09); A63F 13/497 (2014.09); A63F 13/60 (2014.09); A63F 13/86 (2014.09); H04N 21/4223 (2013.01); H04N 21/42203 (2013.01); H04N 21/4334 (2013.01); H04N 21/4781 (2013.01);
Abstract

Active gameplay of a video game on a computer gaming device is overseen by a platform-level in-game recording companion that executes separately from any of a plurality of different video games. During active gameplay of the video game, the active gameplay is continuously and automatically buffered to a temporary storage buffer. During active gameplay the computer gaming device receives a command to save a segment of the active gameplay for subsequent viewing. Without interrupting the active gameplay, the segment of the active gameplay is saved from the temporary storage buffer to a library of the platform-level in-game recording companion.


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