The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Mar. 27, 2018

Filed:

Jan. 05, 2016
Applicant:

Douglas Rogers, Gilroy, CA (US);

Inventor:

Douglas Rogers, Gilroy, CA (US);

Assignee:

Other;

Attorneys:
Primary Examiner:
Int. Cl.
CPC ...
G06T 17/00 (2006.01); G06T 17/20 (2006.01);
U.S. Cl.
CPC ...
G06T 17/005 (2013.01); G06T 17/20 (2013.01);
Abstract

Embodiments use hierarchical continuous level of detail (H-CLOD) trees with inherited splitting plane partitioning to reduce visual artifacts in renderings. For example, a three-dimensional mesh can be iteratively split, according to iteratively defined splitting planes, until sub-meshes are smaller than a predetermined bucket size. Each splitting can define a hierarchical level of a tree, so that the original mesh is a root node, each split sub-mesh is a child node, and the smallest meshes are leaf nodes. An H-CLOD tree can be generated by simplifying and combining each group of sibling node sub-meshes bottom-up into a simplified parent mesh accounting for inherited splitting planes, so that the tree has a most simplified mesh as its root node and a most un-simplified mesh formed by a combination of its leaf nodes. At render time, traversing the H-CLOD tree can produce a desired level of detail from the pre-computed nodes.


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