The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Mar. 06, 2018

Filed:

Feb. 27, 2015
Applicant:

Microsoft Technology Licensing, Llc, Redmond, WA (US);

Inventors:

Lior Shapira, Redmond, WA (US);

Daniel Freedman, Haifa, IL;

Assignee:
Attorneys:
Primary Examiner:
Int. Cl.
CPC ...
G06T 19/00 (2011.01); G06F 3/01 (2006.01); G02B 27/01 (2006.01); G06T 17/00 (2006.01); G06T 19/20 (2011.01); A63F 13/65 (2014.01); G06F 3/0481 (2013.01);
U.S. Cl.
CPC ...
G06T 19/006 (2013.01); A63F 13/65 (2014.09); G02B 27/017 (2013.01); G06F 3/011 (2013.01); G06F 3/012 (2013.01); G06F 3/016 (2013.01); G06F 3/017 (2013.01); G06F 3/04815 (2013.01); G06T 17/00 (2013.01); G06T 19/20 (2013.01); G06F 2203/013 (2013.01); G06T 2200/04 (2013.01); G06T 2219/2004 (2013.01); G06T 2219/2021 (2013.01);
Abstract

An 'Anchored Environment Generator' generates a physically constrained virtual environment that is molded and anchored to a real-world environment around a user (or multiple users). This molding and anchoring of the physically constrained virtual environment ensures that at least a portion of the physically constrained virtual environment matches tactile truth for one or more surfaces and objects within the real-world environment. Real objects and surfaces in the real-world environment may appear as different virtual objects, and may have different functionality, in the physically constrained virtual environment. Consequently, users may move around within the physically constrained virtual environment while touching and interacting with virtual objects in the physically constrained virtual environment. In some implementations, the physically constrained virtual environment is constructed from virtual building blocks that are consistent with a theme-based specification (e.g., French bistro, space station, starship, alternate real-world environments, alien world, apocalyptic wasteland, medieval village, hospital, castle, etc.).


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