The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Feb. 27, 2018

Filed:

Feb. 18, 2015
Applicant:

Qualcomm Incorporated, San Diego, CA (US);

Inventors:

Daniel Knoblauch, San Diego, CA (US);

Alessandro Mulloni, Vienna, AT;

Daniel Wagner, Vienna, AT;

Assignee:

QUALCOMM Incorporated, San Diego, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06K 9/36 (2006.01); G06T 15/04 (2011.01); G06T 5/00 (2006.01); G06T 17/10 (2006.01); G06T 17/20 (2006.01); G06T 11/00 (2006.01);
U.S. Cl.
CPC ...
G06T 15/04 (2013.01); G06T 5/003 (2013.01); G06T 11/001 (2013.01); G06T 17/10 (2013.01); G06T 17/205 (2013.01); G06T 2200/04 (2013.01); G06T 2200/28 (2013.01); G06T 2210/61 (2013.01);
Abstract

One disclosed example method for view independent color equalized 3D scene texturing includes capturing a plurality of keyframes of an object; accessing a 3D representation of the object comprising a surface mesh model for the object, the surface mesh model comprising a plurality of polygons; for each polygon, assigning one of the plurality of keyframes to the polygon based on one or more image quality characteristics associated with a portion of the keyframe corresponding to the polygon; reducing a number of assigned keyframes by changing associations between assigned keyframes; and for each polygon of the surface mesh model having an assigned keyframe: equalizing a texture color of at least a portion of the polygon based at least in part on one or more image quality characteristics of the plurality of keyframes associated with the polygon; and assigning the equalized texture color to the 3D representation of the object.


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