The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 30, 2018

Filed:

May. 04, 2016
Applicant:

Sony Interactive Entertainment America Llc, San Mateo, CA (US);

Inventors:

Victor Octav Suba Miura, Foster City, CA (US);

David Perry, Monarch Beach, CA (US);

Philippe Dias, Mission Viejo, CA (US);

Kelvin Yong, Irvine, CA (US);

Assignee:
Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
A63F 9/24 (2006.01); A63F 13/00 (2014.01); G06F 17/00 (2006.01); G06F 19/00 (2011.01); A63F 13/355 (2014.01); A63F 13/30 (2014.01); A63F 13/87 (2014.01); A63F 13/73 (2014.01); A63F 13/2145 (2014.01); A63F 13/23 (2014.01); A63F 13/53 (2014.01); A63F 13/70 (2014.01);
U.S. Cl.
CPC ...
A63F 13/355 (2014.09); A63F 9/24 (2013.01); A63F 13/12 (2013.01); A63F 13/2145 (2014.09); A63F 13/23 (2014.09); A63F 13/53 (2014.09); A63F 13/70 (2014.09); A63F 13/73 (2014.09); A63F 13/87 (2014.09); A63F 2009/241 (2013.01); A63F 2009/2402 (2013.01); A63F 2009/2404 (2013.01); A63F 2009/2407 (2013.01); A63F 2009/2457 (2013.01); A63F 2009/2488 (2013.01);
Abstract

A method for generating a gameplay video of a video game is provided. The method initiates with recording a user's gameplay of the video game. The user's recorded gameplay is analyzed to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold. Boundaries are defined within a gameplay context of the video game based on the determined region of interest that define options for selection of a beginning and an end for the gameplay video. The gameplay video of the video game is generated based on the selection defined from the boundaries. The gameplay video of the video game is shared over the social network to one or more additional client devices for viewing by one or more additional users.


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