The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Oct. 10, 2017

Filed:

Mar. 07, 2014
Applicants:

Mark Falash, Sun City West, AZ (US);

Eytan Pollak, Oviedo, FL (US);

Michael Barnoske, Orlando, FL (US);

George Rovny, Weatherford, TX (US);

Coy Stewart, Carrollton, TX (US);

Robert Ducharme, Bedford, TX (US);

Inventors:

Mark Falash, Sun City West, AZ (US);

Eytan Pollak, Oviedo, FL (US);

Michael Barnoske, Orlando, FL (US);

George Rovny, Weatherford, TX (US);

Coy Stewart, Carrollton, TX (US);

Robert Ducharme, Bedford, TX (US);

Assignee:

L-3 Communications Corporation, New York, NY (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G09B 9/00 (2006.01); G09B 9/24 (2006.01); G09B 7/00 (2006.01); G09B 5/06 (2006.01); G09B 9/30 (2006.01); G09B 9/02 (2006.01);
U.S. Cl.
CPC ...
G09B 9/24 (2013.01); G09B 5/065 (2013.01); G09B 7/00 (2013.01); G09B 9/02 (2013.01); G09B 9/302 (2013.01);
Abstract

A system and method for training a student employ a simulation station that displays output to the student and receives input. The computer system has a rules engine operating on it and computer accessible data storage storing (i) learning object data including learning objects configured to provide interaction with the student at the simulation system and (ii) rule data defining a plurality of rules accessed by the rules engine. The rules data includes, for each rule, respective (a) if-portion data defining a condition of data and (b) then-portion data defining an action to be performed at the simulation station. The rules engine causes the computer system to perform the action when the condition of data is present in the data storage. For at least some of the rules, the action comprises output of one of the learning objects so as to interact with the student. The system may be networked with middleware and adapters that map data received over the network to rules engine memory.


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