The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Aug. 22, 2017

Filed:

Jun. 15, 2012
Applicants:

Mark L. Davis, West Jordan, UT (US);

John M. Black, West Jordan, UT (US);

Roger H. Hoole, Salt Lake City, UT (US);

Jeffrey Taylor, Naperville, IL (US);

Kirby Bisline, Cotton Wood Heights, UT (US);

Inventors:

Mark L. Davis, West Jordan, UT (US);

John M. Black, West Jordan, UT (US);

Roger H. Hoole, Salt Lake City, UT (US);

Jeffrey Taylor, Naperville, IL (US);

Kirby Bisline, Cotton Wood Heights, UT (US);

Assignee:

MEP Tech, Inc., Salt Lake City, UT (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/00 (2014.01); A63F 13/24 (2014.01); A63F 13/213 (2014.01); A63F 9/24 (2006.01); A63F 1/00 (2006.01); A63F 9/04 (2006.01);
U.S. Cl.
CPC ...
A63F 13/24 (2014.09); A63F 9/24 (2013.01); A63F 13/213 (2014.09); A63F 1/00 (2013.01); A63F 9/04 (2013.01); A63F 2001/008 (2013.01); A63F 2009/241 (2013.01); A63F 2009/2425 (2013.01); A63F 2009/2488 (2013.01); A63F 2300/1093 (2013.01); A63F 2300/6045 (2013.01);
Abstract

A scanning game input mechanism that includes a light-emitting mechanism that defines multiple input regions for a game in which there are multiple players. Each of the input regions is a portion of the playing surface in which a corresponding player subset is to provide physical input (such as rolling dice, playing cards, or placing game pieces, and so forth) to affect game state. A scanning mechanism scans objects placed within the input regions, while a communication mechanism communicates information regarding the scanned object. The information might, for example, be communicated to affect an electronic game state maintained in another device or distributed across multiple devices.


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