The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Apr. 11, 2017

Filed:

Apr. 18, 2012
Applicants:

Wenfei Jiang, Beijing, CN;

Kangying Cai, Beijing, CN;

Jiang Tian, Beijing, CN;

Inventors:

Wenfei Jiang, Beijing, CN;

Kangying Cai, Beijing, CN;

Jiang Tian, Beijing, CN;

Assignee:

Thomson Licensing, Issy les Moulineaux, FR;

Attorneys:
Primary Examiner:
Int. Cl.
CPC ...
G06K 9/46 (2006.01); G06K 9/36 (2006.01); H04N 19/62 (2014.01); G06T 9/00 (2006.01); H04N 19/124 (2014.01); H04N 19/44 (2014.01); H04N 19/91 (2014.01);
U.S. Cl.
CPC ...
H04N 19/62 (2014.11); G06T 9/001 (2013.01); G06T 9/004 (2013.01); H04N 19/124 (2014.11); H04N 19/44 (2014.11); H04N 19/91 (2014.11);
Abstract

A 3D model can be modeled using pattern-instance representation, wherein an instance component may be represented as transformation (for example, rotation, translation, and scaling) of a pattern. Quantization errors may be introduced when encoding rotation information, causing different vertex coordinate errors at different vertices of an instance. To efficiently compensate the vertex coordinate errors, an upper bound can be estimated for the vertex coordinate error of a vertex. Based on the upper bound, the codec decides whether the vertex coordinate error of the vertex needs to be compensated, and decides a quantization parameter for compensating the vertex coordinate error if compensation is needed. The upper bound can be estimated at both the encoder and decoder, and thus, no explicit signaling is needed to indicate whether vertex coordinate error compensation is used or to indicate the quantization parameter for the vertex coordinate error.


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