The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Feb. 28, 2017

Filed:

May. 22, 2015
Applicants:

Gianluca Paladini, Skillman, NJ (US);

John Paulus, Jr., Plainsboro, NJ (US);

Inventors:

Gianluca Paladini, Skillman, NJ (US);

John Paulus, Jr., Plainsboro, NJ (US);

Assignee:

SIEMENS HEALTHCARE GMBH, Erlangen, DE;

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 15/50 (2011.01); G06T 15/08 (2011.01); G06T 15/06 (2011.01); G06T 15/80 (2011.01); G06T 17/20 (2006.01);
U.S. Cl.
CPC ...
G06T 15/08 (2013.01); G06T 15/06 (2013.01); G06T 15/506 (2013.01); G06T 15/80 (2013.01); G06T 17/20 (2013.01); G06T 2215/12 (2013.01);
Abstract

A method for Monte Carlo volume rendering in accordance with the present teachings includes: (a) tracing a plurality of light rays into a scene containing volumetric data, the light rays configured for simulating global illumination; (b) randomizing the scattering location and direction of the plurality of light rays through the volume, wherein a common sequence of random numbers is used in order for the scattering direction of each of the plurality of randomized scattered light rays to be substantially parallel; (c) computing at least one trilinearly interpolated and shaded sample along each of the plurality of randomized scattered light rays based on stored volumetric data, wherein at least a portion of the stored volumetric data used in at least a portion of the computing is configured for coherent access; and (d) rendering the volume with global illumination based on a plurality of iterations of the tracing, the randomizing, and the computing. Systems for Monte Carlo volume rendering are described.


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