The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Dec. 13, 2016

Filed:

Nov. 28, 2012
Applicant:

Microsoft Technology Licensing, Llc, Redmond, WA (US);

Inventors:

Frank R. Morrison, III, Seattle, WA (US);

Brandon Hunt, Redmond, WA (US);

Alexander Burba, Seattle, WA (US);

Assignee:
Attorneys:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
G06F 12/02 (2006.01); A63F 9/24 (2006.01); G06F 12/00 (2006.01); A63F 13/00 (2014.01); G06F 3/06 (2006.01); A63F 13/67 (2014.01); G06F 12/08 (2016.01);
U.S. Cl.
CPC ...
G06F 12/02 (2013.01); A63F 9/24 (2013.01); A63F 13/67 (2014.09); G06F 3/061 (2013.01); G06F 3/0608 (2013.01); G06F 3/0649 (2013.01); G06F 3/0685 (2013.01); G06F 12/00 (2013.01); A63F 2300/206 (2013.01); A63F 2300/6027 (2013.01); G06F 12/0862 (2013.01); G06F 2212/6024 (2013.01); G06F 2212/6042 (2013.01);
Abstract

A computing device includes a primary content storage machine configured to selectively store one or more content portions of a digital content item, such as game portions of a video game. The computing device is configured to determine a size of a dynamically changing content access window including one or more content portions usable to provide an above-threshold user experience, such as uninterrupted game play, based on a current access position of the digital content item or video game and historical user-specific play patterns or game play consumption rates of different users. The computing device is configured to dynamically load the primary content storage machine with the content portions or game portions corresponding to the content access window and dynamically unload the content or game portions outside of the content access window from the primary content storage machine.


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