The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Oct. 04, 2016

Filed:

Apr. 02, 2014
Applicant:

Applejack 199 L.p., Los Altos, CA (US);

Inventors:

Jun Liang, Lewisham, AU;

Ann Koo, Los Altos, CA (US);

Nicolai Maltsev, Los Altos, CA (US);

Assignee:

Other;

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G07F 17/32 (2006.01); G06F 3/01 (2006.01); A63F 13/21 (2014.01); A63F 13/211 (2014.01); A63F 13/212 (2014.01); A63F 13/213 (2014.01); A63B 24/00 (2006.01); A63B 69/36 (2006.01); G01P 15/18 (2013.01); A63B 53/10 (2015.01);
U.S. Cl.
CPC ...
A63B 24/0006 (2013.01); A63B 69/36 (2013.01); A63B 69/3632 (2013.01); A63F 13/21 (2014.09); G01P 15/18 (2013.01); G06F 3/011 (2013.01); G07F 17/3223 (2013.01); A63B 24/0003 (2013.01); A63B 53/10 (2013.01); A63B 2024/0009 (2013.01); A63B 2024/0012 (2013.01); A63B 2024/0015 (2013.01); A63B 2220/24 (2013.01); A63B 2220/34 (2013.01); A63B 2220/40 (2013.01); A63B 2220/44 (2013.01); A63B 2220/62 (2013.01); A63B 2220/806 (2013.01); A63B 2225/20 (2013.01); A63B 2225/50 (2013.01); A63F 13/211 (2014.09); A63F 13/212 (2014.09); A63F 13/213 (2014.09); A63F 2300/1012 (2013.01);
Abstract

A method of providing a sensor-based gaming system for an avatar to represent a player in a virtual environment includes wirelessly receiving a set of measurements describing attributes of the player. The method includes generating a player profile associated with the player and including an avatar depicting a virtual embodiment of the player in a virtual world. The method includes receiving sensor data from sensors. The sensor data describes a change in a real world position of the player. The method includes determining an estimate of a player movement. The method includes determining a difference between a screen position of the avatar in the virtual world and the real world position of the player in the real world. The method includes generating avatar image data representative of movement of the avatar corresponding to movement of the player.


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