The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Sep. 06, 2016

Filed:

Feb. 12, 2013
Applicant:

Microsoft Corporation, Redmond, WA (US);

Inventors:

John Peter Bruno, Jr., Snoqualmie, WA (US);

Donald James McNamara, Woodinville, WA (US);

Scott Q. Longstreet, Maple Valley, WA (US);

Ashok Chandrasekaran, Redmond, WA (US);

Christopher Lane Boedigheimer, Redmond, WA (US);

Per-Ola Anders Orvendal, Carnation, WA (US);

Joseph Cusimano, Carnation, WA (US);

Assignee:
Attorneys:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
A63F 13/12 (2006.01); A63F 13/35 (2014.01); G06F 12/00 (2006.01); A63F 13/30 (2014.01); A63F 13/352 (2014.01); G07F 17/32 (2006.01); H04L 29/06 (2006.01); G06F 9/50 (2006.01);
U.S. Cl.
CPC ...
A63F 13/35 (2014.09); A63F 13/30 (2014.09); A63F 13/352 (2014.09); G06F 9/505 (2013.01); G06F 9/5077 (2013.01); G06F 12/00 (2013.01); G07F 17/3234 (2013.01); G07F 17/3272 (2013.01); H04L 67/38 (2013.01); G06F 2209/508 (2013.01); G06F 2209/5016 (2013.01);
Abstract

Embodiments of the present invention monitor and dynamically allocate computing resources to game sessions running within a game service. A game service provides a remote gaming environments to which users connect over a wide area network, such as the internet. A game session runs a single instance of a game title. The game session runs the video game code responsible for creating the playing experience for the users. Various characteristics of the game session may be monitored and used to allocate computing resources. Usage of computing resources, such as central processing unit ('CPU') may be monitored directly. In another embodiment, the number of players connected to the game session is monitored and computing resources are allocated dynamically as the number of players increases or decreases.


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