The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
May. 10, 2016

Filed:

Aug. 17, 2012
Applicants:

Ronald Keryuan Huang, Milpitas, CA (US);

Rob Mayor, Cupertino, CA (US);

Isabel Mahe, Cupertino, CA (US);

Patrick Piemonte, Cupertino, CA (US);

Inventors:

Ronald Keryuan Huang, Milpitas, CA (US);

Rob Mayor, Cupertino, CA (US);

Isabel Mahe, Cupertino, CA (US);

Patrick Piemonte, Cupertino, CA (US);

Assignee:

Apple Inc., Cupertino, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/30 (2014.01);
U.S. Cl.
CPC ...
A63F 13/12 (2013.01); A63F 2300/105 (2013.01); A63F 2300/1006 (2013.01); A63F 2300/405 (2013.01); A63F 2300/406 (2013.01); A63F 2300/6045 (2013.01);
Abstract

An interactive game environment includes two or more co-located, networked, direction and location aware interactive game devices. The game devices share a common reference coordinate frame (e.g., a three-dimensional Cartesian coordinate frame). Each game device maintains its own device state (e.g., position, orientation, time) in the reference coordinate frame. Each interactive game device shares its device state with the other interactive game devices using communication technology (e.g., Bluetooth, Wi-Fi, cellular). Each interactive game device can use the device states of the other interactive game devices to project the relative positions and orientations of the other interactive game devices into a local, fixed coordinate frame of the interactive game device. These projections allow each interactive gaming device to know the position and orientation of the other interactive game devices in an interactive game environment defined by the reference coordinate frame.


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