The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Sep. 01, 2015

Filed:

Mar. 13, 2013
Applicant:

Microsoft Corporation, Redmond, WA (US);

Inventors:

Theodore L. Michel, Bellevue, WA (US);

Paul Lyttle, Bothell, WA (US);

Jefferson W. Ng, Seattle, WA (US);

Micheal Dunn, Seattle, WA (US);

Edmund Samuel Victor Pinto, Duvall, WA (US);

Vance O'Neill, Woodinville, WA (US);

Eric Heutchy, Carnation, WA (US);

Rankin J. Kern, Seattle, WA (US);

David A. Straily, Bellevue, WA (US);

Stephen Paul Dolan, Redmond, WA (US);

Justin Brown, Seattle, WA (US);

Praneeth Kallu, Redmond, WA (US);

Brahmnes Tsz Foon Fung, Redmond, WA (US);

Vincent Bannister, Redmond, WA (US);

Assignee:
Attorneys:
Primary Examiner:
Int. Cl.
CPC ...
A63F 9/24 (2006.01); A63F 13/00 (2014.01); G06F 17/00 (2006.01); G06F 19/00 (2011.01); A63F 13/30 (2014.01);
U.S. Cl.
CPC ...
A63F 13/12 (2013.01); A63F 2300/407 (2013.01); A63F 2300/513 (2013.01); A63F 2300/5566 (2013.01); A63F 2300/5593 (2013.01); A63F 2300/636 (2013.01);
Abstract

Embodiments that relate to systems and methods for grouping players into a multiplayer game session are provided. In one embodiment, a first match request for a multiplayer game session is received and includes one or more requested player attributes. A plurality of other match requests are received, with one being a second match request including one or more requested player attributes. The first and second match requests are matched based on the requested player attributes. A notification of the match is sent to a client device of the first requesting player, with the notification configured to be received while the client device runs a user session different from the multiplayer game session. The notification includes a selectable element configured to instantiate the multiplayer game session on the client device in place of a user session when the selectable element is selected.


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