The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
May. 05, 2015

Filed:

May. 01, 2014
Applicant:

Nextbit Systems Inc., San Francisco, CA (US);

Inventor:

Michael A. Chan, San Francisco, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06F 15/16 (2006.01); H04M 11/00 (2006.01); G06F 17/00 (2006.01); A63F 13/30 (2014.01); G06F 9/445 (2006.01); G06F 9/44 (2006.01); H04L 29/06 (2006.01); H04L 29/08 (2006.01); H04W 28/02 (2009.01);
U.S. Cl.
CPC ...
A63F 13/12 (2013.01); H04W 28/0221 (2013.01); G06F 8/62 (2013.01); G06F 8/63 (2013.01); G06F 9/4406 (2013.01); G06F 9/4416 (2013.01); H04L 65/4069 (2013.01); H04L 65/60 (2013.01); H04L 67/2842 (2013.01); H04L 67/26 (2013.01); H04L 67/02 (2013.01); H04L 67/2838 (2013.01);
Abstract

Technology is disclosed herein for executing multiple gaming applications on a computing device. According to at least one embodiment, a computing device receives requests for network connections with remote servers from multiple gaming applications running on the computing device. The computing device further establishes a network connection with a proxy server. The proxy server initiates and maintains proxy network connections with the remote servers. The proxy server batches network messages received from the remote servers, where the network messages includes gaming content. The proxy server aggregates network messages received in a time period into a single batch, where a time length of the time period is determined based on one or more game events of the games being played on the computing device. Further, the proxy server batches network messages such that the computing device stays at a high power consumption state for a shorter time period than an overall time period required without batching.


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