The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 27, 2015

Filed:

Sep. 30, 2008
Applicants:

Brett Gregory Alten, Cupertino, CA (US);

Sanjay Sadanand Gadkari, San Jose, CA (US);

Inventors:

Brett Gregory Alten, Cupertino, CA (US);

Sanjay Sadanand Gadkari, San Jose, CA (US);

Assignee:

Apple Inc., Cupertino, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 9/24 (2006.01); A63F 13/20 (2014.01); G06F 17/00 (2006.01); A63F 13/90 (2014.01); A63F 13/98 (2014.01);
U.S. Cl.
CPC ...
A63F 13/08 (2013.01); A63F 13/02 (2013.01); A63F 2300/1025 (2013.01); A63F 2300/1031 (2013.01); A63F 2300/1043 (2013.01); A63F 2300/1075 (2013.01); A63F 2300/204 (2013.01);
Abstract

Circuits, methods, and apparatus that provide user interfaces for playing games on portable electronic devices. One example provides a game accessory having input controls for playing video, audio, and other types of games. The game accessory can have input controls, such as buttons, joysticks, and D-pads. Another example provides a game accessory having a thumb pad or keyboard. Other possible features include microphones, cameras and camera lenses, speakers, a second screen, rumble, and motion detection. The game accessory may have a recess sized to fit the portable electronic device. Inserts or removable adapters can be used to fit portable electronic devices having different sizes. The portable electronic device can be held in the accessory using sliding covers, clips, or other engaging members. In other examples, the accessory can communicate with another accessory for head-to-head game play. The accessory may include circuitry for power, identification, and authorization.


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