The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Oct. 07, 2014

Filed:

Sep. 14, 2011
Applicants:

Douglas Sim Dietrich, Jr., Los Gatos, CA (US);

Nico Benitez, San Francisco, CA (US);

Timothy Cotter, Sunnyvale, CA (US);

Inventors:

Douglas Sim Dietrich, Jr., Los Gatos, CA (US);

Nico Benitez, San Francisco, CA (US);

Timothy Cotter, Sunnyvale, CA (US);

Assignee:

OL2, Inc., Mountain View, CA (US);

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
A63F 13/00 (2014.01); A63F 13/30 (2014.01); H04N 19/169 (2014.01); H04N 21/233 (2011.01); H04N 21/234 (2011.01); H04N 21/2343 (2011.01); H04N 21/2381 (2011.01); H04N 21/478 (2011.01); H04N 21/61 (2011.01); H04N 21/6377 (2011.01); H04N 21/6405 (2011.01); H04N 21/658 (2011.01); H04N 21/6587 (2011.01); H04N 21/845 (2011.01); H04N 19/146 (2014.01); H04N 19/164 (2014.01); H04N 19/132 (2014.01); H04N 19/107 (2014.01); H04N 19/172 (2014.01); H04N 19/61 (2014.01); H04N 19/436 (2014.01); H04L 29/06 (2006.01);
U.S. Cl.
CPC ...
A63F 13/12 (2013.01); H04N 19/00327 (2013.01); H04N 21/233 (2013.01); H04N 21/23406 (2013.01); H04N 21/2343 (2013.01); H04N 21/2381 (2013.01); H04N 21/4781 (2013.01); H04N 21/6125 (2013.01); H04N 21/6377 (2013.01); H04N 21/6405 (2013.01); H04N 21/658 (2013.01); H04N 21/6587 (2013.01); H04N 21/8458 (2013.01); H04N 19/00169 (2013.01); H04N 19/00236 (2013.01); H04N 19/00127 (2013.01); H04N 19/0003 (2013.01); H04N 19/00266 (2013.01); H04N 19/00781 (2013.01); H04N 19/00521 (2013.01); H04L 65/605 (2013.01); H04L 65/4076 (2013.01); H04L 65/4063 (2013.01); H04L 67/38 (2013.01); A63F 2300/402 (2013.01); A63F 2300/407 (2013.01); A63F 2300/534 (2013.01); A63F 2300/552 (2013.01); A63F 2300/554 (2013.01); A63F 2300/556 (2013.01); A63F 2300/572 (2013.01); A63F 2300/577 (2013.01); A63F 2300/636 (2013.01); A63F 2300/69 (2013.01);
Abstract

A system for hosting video games comprising: a game server comprising a central processing unit to process video game program code and a graphics processing unit (GPU) to process graphics commands; one or more back buffers to store video frames in response to the execution of the graphics commands; a front buffer to receive a video frame for rendering on a display and outputting the video frame for display one scan line at a time at a designated scan out frequency, a subset of scan lines stored in the front buffer being associated with a vertical blanking interval (VBI); a frame processing module to increase the number of scan lines associated with the VBI to increase the likelihood that a new frame will be completed in a back buffer and ready for transfer to the front buffer at a time during the VBI.


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