The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.
The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.
Patent No.:
Date of Patent:
Dec. 10, 2013
Filed:
May. 12, 2010
Laurent Bourzier, Bourges, FR;
Laurent Bourzier, Bourges, FR;
MBDA France, Paris, FR;
Abstract
A hybrid simulation method uses a simulator tool feeding kinematics commands to a movement simulator on which a moving body is mounted and to a target representative of an objective to be reached by the moving body, and on detection of an event representative of overshooting or changing a first designated objective for this moving body, the method includes a positioning stage associated with a second designated objective for the moving body, including comparing positions executed by the movement simulator in response to transition kinematics commands with a first predetermined setpoint position and activating a first marker if a position substantially the same as the first setpoint position is detected; comparing positions executed by the target in response to transition kinematics commands with a second predetermined setpoint position and activating a second marker if a position substantially the same as the second setpoint position is detected; when the first and second markers are activated, a step of evaluating a difference between the current kinematics command supplied to the movement simulator and the target by the digital simulator tool; and, if this difference is below a particular threshold, a piloting stage including applying corrective terms linked to the setpoint positions to the kinematics commands coming from the simulator tool before they are fed to the movement simulator and to the target.