The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Sep. 03, 2013

Filed:

Jan. 19, 2007
Applicants:

Kazuma Konishi, Kobe, JP;

Masakazu Shibamiya, Kobe, JP;

Yasuyuki Nagatomo, Kobe, JP;

Kenichi Yamamoto, Kobe, JP;

Inventors:

Kazuma Konishi, Kobe, JP;

Masakazu Shibamiya, Kobe, JP;

Yasuyuki Nagatomo, Kobe, JP;

Kenichi Yamamoto, Kobe, JP;

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
A63F 9/24 (2006.01); A63F 13/00 (2006.01); G06F 17/00 (2006.01); G06F 19/00 (2011.01);
U.S. Cl.
CPC ...
Abstract

A game terminal device is provided with a game environment display controlling section for issuing a transmission request to at least one of other game terminal devices via a communication cable, receiving set contents of game environments stored in storage means of the other game terminal devices having received the transmission request and displaying the received set contents on a monitor when a change to an environment setting mode is instructed by an environment mode setting section; and a game environment setting section for updating the set contents of the game environment written in the storage means of the own game terminal device to the set contents of the game environment stored in the storage means of a specified one of the other game terminal devices displayed on the monitor. It is possible to cope with the game environments of the individual game terminal devices, easily perform a modification process as compared with the conventional system of the type in which a setting operation is performed in each individual game device and enable an autonomous modification instruction of the game terminal device side.


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