The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Mar. 19, 2013

Filed:

Jul. 30, 2010
Applicants:

Dow K. Hardy, Marlborough, MA (US);

Francis J. Lichtenberger, Winchester, MA (US);

Scott N. Weller, Windham, NH (US);

Michael C. Lightman, Easton, CT (US);

John E. Taylor, Jr., Vero Beach, FL (US);

Inventors:

Dow K. Hardy, Marlborough, MA (US);

Francis J. Lichtenberger, Winchester, MA (US);

Scott N. Weller, Windham, NH (US);

Michael C. Lightman, Easton, CT (US);

John E. Taylor, Jr., Vero Beach, FL (US);

Assignee:

Scientific Games Holdings Limited, Ballymahon, Co. Longford, IE;

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 9/24 (2006.01);
U.S. Cl.
CPC ...
Abstract

Provided are systems and methods configured to retain game state information during the course of game play of multiple individual games to deliver a gaming experience in addition to the game play and/or any outcome associated with the individual games and/or game sessions. Player interest can be enhanced through the requirement that multiple games be played to get to a final outcome of the game experience. Each ticket/entry can represent one step along the way (or some other ratio) of the game experience. Combining online experiences with a progression through the gaming experience with stored state information across sessions allows a game management system to track and manage the player until the game experience is complete and can include, for example, requiring a predetermined number of plays. Further the game management system can permit dynamically establishing criteria for players during any game experience.


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