The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 19, 2012

Filed:

Feb. 16, 2007
Applicants:

Guofang Jiao, San Diego, CA (US);

Angus M. Dorbie, San Diego, CA (US);

Yun Du, San Diego, CA (US);

Chun Yu, San Diego, CA (US);

Jay C. Yun, Carlsbad, CA (US);

Inventors:

Guofang Jiao, San Diego, CA (US);

Angus M. Dorbie, San Diego, CA (US);

Yun Du, San Diego, CA (US);

Chun Yu, San Diego, CA (US);

Jay C. Yun, Carlsbad, CA (US);

Assignee:

QUALCOMM Incorporated, San Diego, CA (US);

Attorneys:
Primary Examiner:
Int. Cl.
CPC ...
G06T 1/20 (2006.01); G06T 1/00 (2006.01); G06T 15/40 (2011.01);
U.S. Cl.
CPC ...
Abstract

Techniques for supporting both 2-D and 3-D graphics are described. A graphics processing unit (GPU) may perform 3-D graphics processing in accordance with a 3-D graphics pipeline to render 3-D images and may also perform 2-D graphics processing in accordance with a 2-D graphics pipeline to render 2-D images. Each stage of the 2-D graphics pipeline may be mapped to at least one stage of the 3-D graphics pipeline. For example, a clipping, masking and scissoring stage in 2-D graphics may be mapped to a depth test stage in 3-D graphics. Coverage values for pixels within paths in 2-D graphics may be determined using rasterization and depth test stages in 3-D graphics. A paint generation stage and an image interpolation stage in 2-D graphics may be mapped to a fragment shader stage in 3-D graphics. A blending stage in 2-D graphics may be mapped to a blending stage in 3-D graphics.


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