The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.
The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.
Patent No.:
Date of Patent:
Jun. 28, 2011
Filed:
Sep. 17, 2007
Ji Hyung Lee, Daejeon, KR;
Hee Jeong Kim, Seoul, KR;
BO Youn Kim, Daejeon, KR;
Seung Hyup Shin, Daejeon, KR;
Yoon-seok Choi, Daejeon, KR;
Seong-gyu Park, Gyeonggi-Do, KR;
Jong-myung Kim, Gyeonggi-Do, KR;
Sun-woo Yang, Gyeonggi-Do, KR;
Bon Ki Koo, Daejeon, KR;
Jung-ju Choi, Gyeonggi-Do, KR;
Chi-jung Hwang, Daejeon, KR;
Ji Hyung Lee, Daejeon, KR;
Hee Jeong Kim, Seoul, KR;
Bo Youn Kim, Daejeon, KR;
Seung Hyup Shin, Daejeon, KR;
Yoon-Seok Choi, Daejeon, KR;
Seong-gyu Park, Gyeonggi-Do, KR;
Jong-Myung Kim, Gyeonggi-Do, KR;
Sun-Woo Yang, Gyeonggi-Do, KR;
Bon Ki Koo, Daejeon, KR;
Jung-Ju Choi, Gyeonggi-Do, KR;
Chi-Jung Hwang, Daejeon, KR;
Abstract
A method for producing cartoon animation using character animation and mesh deformation is provided. The system includes a motion analysis module, a mesh deformation module, a motion deformation module, and a skinning module. The motion analysis module receives existing motion data having information about non-deformed motions of a character, and extracts parameters from the existing motion data by analyzing an animation value that a character's each joint has. The mesh deformation module receives existing mesh data having information about an external appearance of a character and existing skinning data having information for cohering the parameters or bones with mesh, and generates deformed mesh data. The motion deformation module receives the existing motion data and deforms motion using the parameters. The skinning module receives the deformed mesh data, the deformed motion data, and the existing skinning data and generates character animation data having cartoon like motion.