The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Dec. 14, 2010

Filed:

Dec. 12, 2006
Applicants:

Patrick R. Brown, Raleigh, NC (US);

Barthold B. Lichtenbelt, Fort Collins, CO (US);

Inventors:

Patrick R. Brown, Raleigh, NC (US);

Barthold B. Lichtenbelt, Fort Collins, CO (US);

Assignee:

NVIDIA Corporation, Santa Clara, CA (US);

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
G06T 15/00 (2006.01);
U.S. Cl.
CPC ...
Abstract

One embodiment of the invention is a method of accessing a bindable uniform variable bound to a buffer object that includes the steps of creating a linked program object comprising one or more shader programs, where each shader program includes instructions written in a high-level shader language, and where the linked program object includes a reference to a bindable uniform variable and indicates which shader programs use the bindable uniform variable. The method also includes determining a memory size to support the bindable uniform variable, allocating a buffer object having the memory size, binding the buffer object to the bindable uniform variable, populating the buffer object with values for the bindable uniform variable, and accessing the values of the bindable uniform with one or more of the shader programs in the linked program object.


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